Showing posts with label E3. Show all posts
Showing posts with label E3. Show all posts

Wednesday, June 5, 2013

The Next-Gen Systems: The PS4, XBox One, and WiiU

Controller comparison not to scale. The WiiU pad is HUGE
All the shots have been fired now. Microsoft, Sony, and Nintendo have each either debuted or have released their next-generation consoles. The WiiU has the lead this generation, but unfortunately hasn't garnered the user base advantage that the XBox 360 did for the current generation. There are some common themes among the consoles: second-screens, motion control, and social.

Nintendo has embraced the second-screen the most with its inclusion in the default controller for the WiiU. Having already had some experience using it I can say that it allows for some very interesting designs. Nintendo Land really shows off some of its potential, but other games like New Super Mario Bros. U don't do much interesting with it. Though the simplest use of it is as a duplication of the main screen so you can play games TV-less, which I've already found to be great.

The PS4 is doing its second-screen implementation by making Remote Play with the Vita a core feature of the console. Remote Play is one of my favorite features of the PS3 (and something I was really hoping would be a core part of the Vita) and I'm very excited that it will be a more core part of the PS4. One advantage for remote play is that it can work non-locally, allowing you to stream content over the internet and Sony is requiring that Remote Play be worked into each PS4 game.

The XBox One's second-screen comes in the form of SmartGlass, which we don't really know much about but should give applications additional content on a paired tablet device w/ SmartGlass installed.

Each system's motion control is a continuation of what they did for the last generation. The Wii Remote motion control technology (but not the form factor) has been included in the WiiU Gamepad. It's also compatible with the Wii Remotes from the Wii. The PS4 controller has more advanced motion controls included in it than the PS3's Sixaxis had, as well as a motion controller-esque light on the front of the controller. They've also included a touch pad on the controller and it's compatible with the same motion controllers from the PS3. The XBox One is including a more advanced Kinect that comes with the console by default which must be plugged in at all time.

The last shared feature among the consoles is social networking/sharing. Friends were a major addition to the current generation but social networking didn't really explode until after they were all out. The 360 came out in November 2005 and the PS3 and Wii came out in November 2006. Facebook didn't become open until September 2006 and Twitter started in July 2006 but didn't take off until much later. Social networks have become firmly embroiled in our everyday lives now and as such are becoming embedded in our next consoles. Facebook and Twitter are already in the Vita, which combined with the ability to screenshots makes it a great combination.

Nintendo has set up its own social network for the WiiU that's based around various boards for each game, called the Miiverse, users can post screenshots and drawings to the Miiverse and ask for help from each other. The PS4 is getting close with facebook as well allowing users to upload videos of gameplay to various sites or even stream gameplay through UStream. The XBox One will also allow users to upload videos of gameplay to the internet and will no doubt have integrated social network features. They haven't been discussed at length yet, however.

I've very excited for all the consoles. I'm most excited for the PS4 (I'll admit to fanboyism), but I'm expecting good things from all of them. The video uploading and streaming/sharing features look really intriguing and the second screen functionality I've experienced with the WiiU and with Remote Play for the PS3 give me great hope for how that's going to turn out on these consoles.

With E3 coming up I'm really excited for what we're going to be seeing, more so than I've been in years. I'm hoping to hear more about the gaming features of the XBox One from Microsoft and I'm hoping to see more games from Sony and Nintendo. Which features and consoles are you most excited for?

Saturday, June 11, 2011

Asymmetric Multiplayer

In my WiiU piece, I talked about how the new controller will allow for hidden information and asymmetric multiplayer opportunities. This has actually an idea that I've had on my mind for quite some time. Way back before the PS3 came out and and Starcraft: Ghost was actually still in development, I had an idea for a mixed mode RTS/FPS game where one player, using a PSP that was connected to the PS3 would control the RTS elements of play and the PS3 players would each take individual control of a unit on the battle field. Granted my idea was sloppy, but someone else has actually come up with a similar idea that should work out much better.

This idea has actually come to light in the form of Dust 514, a PS3 shooter that takes place in the persistent EVE Online universe. EVE players take control of the RTS elements and the Dust 514 players take control of individual soldiers.

At Nintendo's conference they showed a tech demo called Chase Mii where one player, using the tablet controller, is chased by the players that are using the Wii Remote. Because they are using the tablet controller, the location of the chased player can't be spotted by the other players. This solves 'screen looking.'

Up until now the significant majority of multiplayer games, both cooperative and competitive, have been symmetric, where each player plays the same way, has access to the same things, etc. So what are some ways that this new multiplayer paradigm can be leveraged?

Wednesday, June 8, 2011

How the next generation should shape up.

Nintendo has shown part of their hand. You could definitely argue that it's probably the most important part of their hand, but it's definitely not all of it. We now know what the new controller gimmick is going to be for the WiiU and we know that it's graphical power will be comparable to the PS3 and the Xbox 360. So how are Sony and Microsoft going to respond? This post will be an analysis of how I think they should respond and how I think the next generation should shape up.

Online
We know nothing about what, if any, improvements will be made to the WiiU's online functionality. The Wii has the worst online functionality of the three systems and the Xbox 360 is far and ahead in the lead. I firmly believe that both Sony and Nintendo need to make the social aspects of their systems more robust and more prominent. Every console's online system needs bio's, status updates, now playing status, and a more robust messaging system.

One of the limiting factors for Sony is the XMB. The XMB interface is minimalistic, too minimalistic. The design doesn't lend itself to the amount of information that needs to be displayed for the social aspects of the console's online functionality.

Nintendo's online functionality just needs more. And no more friend codes. I want to be able add someone by their username and be given a list of people that I have recently played list so that they're easy to find and add to my friends list.

Controllers
Every controller for current generation systems needs to work for next generation systems. Nintendo has already confirmed that Wii Remotes will work with the WiiU. The PS3 and XBox 360 standard controllers need to work with their respective followup systems and the Kinect and Move also need to work with the followup systems. The standard gaming controller has reached it's pinnacle, it's not getting better. The motion controllers need to carry over to the next systems because they have yet to be fully utilized.

Power
The next generation from Sony and Microsoft could once again be the humongous leap in visuals that the current generation was over the last, but I don't think that it should be. I think it would be great if the next generation was a more conservative step forward. This will help keep the price of the console's lower and it will help keep the price of game development lower. It will also let the consoles be smaller.

I think that it would be perfectly possible for Sony and Microsoft's next series of consoles to be enough of a step forward that they distinguish themselves graphically from the WiiU, but close enough that making a three-platform game isn't so hard that is makes the WiiU version not worth the cost of development.

Price
I started to mention this in the last section, but the next series of consoles needs to be cheaper. The XBox 360 was somewhat expensive and the PS3 was far too expensive. You can tell that Sony learned their lesson with the PS3 from their Vita price announcement. There's a reason that the PS2 and the Wii were such successes and the software was only part of it.

E3 Impressions: The WiiU

Picture from nintendo.com
Those who were paying attention to video game news closely had already seen rumors which turned out to spoil what the big twist would be for the next Nintendo console. The twist, is that you have a standard controller (Dpad, dual analog, 4 face buttons, 4 shoulder buttons, rumble) that also has a 6.2 inch touch screen with microphone, front facing camera, speakers, and motion sensing.

The new gameplay types that are supported by this new technology are vast. This allows for (certain) games to be played without the television (as shown in the picture above, the console still plays the game, the picture is just transmitted to the controller). This allows for DS style gameplay where extra information and game controls are placed on the controller's screen. It allows for stylus oriented gameplay. This also allows for asymmetric multiplayer and hidden information.

Tuesday, June 7, 2011

E3 Impressions: The Vita/NGP/PSV

First of all, let me say that I am very excited about everything that I've seen at E3 so far. As someone who loves their PSP, I am super excited about the Vita.

Things that I'm excited about:
  • Graphics quality
  • Front multi-touch screen
  • Rear touch panel
  • Two thumb sticks
Things that I worry about:
  • Third-party software support
  • Lack of support for my current PSP disc games
The second issue there isn't too much of a big one, since I will deal with that just by keeping my current PSP. 

I've done a look around the internet to do the obvious comparison against the 3DS. It appears to me that, in it's favor, the Vita has better graphics quality, two thumb sticks, the rear touch panel, multitouch, GPS, Bluetooth, and optional 3G support. The 3DS has, in it's favor, 2 screens, 3D, the virtual console, and Nintendo franchises. I firmly believe that the Vita stands a much better chance at fighting the 3DS than the PSP had against the DS. I'm definitely not saying that it's going to be better. The virtual console and Nintendo franchises are HUGE factors in the 3DS's favor.